Mount and blade 2 bannerlord diplomacy mod

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And although I'm talking about this game in a thread about RPG, PZ is also, or mainly, a simulation. While Battle Brothers and Wartales are squad base game, in Project Zomboid, you're alone. Obviously, there are differences in philosophy, but the initial premise is still there. Half of those games are from western devs, and the other half are from Asian ones. Almost all the games that I'll list here follow that model. Also, in a lot of those games, you can't revive a fallen ally (but you can save scum).

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No handholding, no 'you have to do this and that', just a gigantic world, you and all the dangers and mysteries that you can expect from that world and you're good to go. Take a huge map, take a RPG system, put the player somewhere on that map, and that's it. So what is a 'sandbox RPG' exactly? It's pretty simple: it's a RPG without a story and mostly without an ending. I would say I consider Kenshi to be on par with old classics like Fallout or Morrowind. Many, many years later, after I've totally forgotten about it, I saw it on Steam, and after some time I decided to use my key to finally play it. The game wasn't on Steam, it was still being developed but I liked its premise, so I bought a key for 14 euros. Then, one day I came accross a page on the net for a game called Kenshi. I played some tabletop RPG too, mostly D&D.

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I loved my Baldur's Gate, Fallout, Arcanum and Morrowind.

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